![]() My aim in this article is not only to suggest ways of achieving intricacy, but also to consider ways of simulating it. including chandeliers!Ī very slight difference in overall measurement may not be noticeable on a long wall but it does make a difference to the appearance of, for example, a fine window strut! However on the other hand, whereas the principle structures in a model can’t be just ‘suggested’, some aspects of the finer details can be, without losing their realism. I’m referring to such elements as window structures, stair banisters and railings, or period furniture . ![]() ![]() Being able to cut, shape and assemble the appropriate materials with accuracy becomes much more of an issue at this smaller size. The structures involve the same methods but they are smaller, more delicate and therefore much more ‘fiddly’ to achieve. The only difference between ‘fine’ and ‘main’ construction is relative size. This is the second of five instalments, looking in turn at what I consider the five defining areas within model-making main construction, fine construction, modelling/shaping, creating surfaces and painting. That version may have been updated or expanded since. Please note before you start reading this older post that I have long since included a version in the Methods section, under Making realistic models, which can be accessed above.
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